{"id":47,"date":"2005-12-04T13:12:00","date_gmt":"2005-12-04T04:12:00","guid":{"rendered":"http:\/\/frea.in\/wordpress\/?p=46"},"modified":"2005-12-04T13:12:00","modified_gmt":"2005-12-04T04:12:00","slug":"as","status":"publish","type":"post","link":"https:\/\/frea.in\/ventory\/2005\/12\/as.html","title":{"rendered":"\u4e45\u3005\u306eAS\u63b2\u8f09"},"content":{"rendered":"<p>\u6700\u8fd1\u3042\u3093\u307e\u8a18\u8ff0\u8f09\u3063\u3051\u3066\u7121\u304b\u3063\u305f\u3093\u3067\u66f4\u65b0\u30fb\u65b0\u305f\u306b\u8ffd\u8a18\u3057\u305f\u30b9\u30af\u30ea\u30d7\u30c8\u8a18\u8f09<br \/>\n\u3068\u8a00\u3063\u3066\u308211\u6708\u982d\u304f\u3089\u3044\u306e\u3067\u3061\u3068\u53e4\u3044\u6c17\u5473\u3002<br \/>\n\u8208\u5473\u306e\u3042\u308b\u65b9\u7d9a\u304d\u3092\u3069\u3046\u305e\u3002<\/p>\n<p><!--more--><br \/>\n\u30d1\u30e9\u30e1\u30fc\u30bf\u30fc<br \/>\n\u30d7\u30ec\u30a4\u30e4\u30fcMC\u21d4\u653b\u6483\u5224\u5b9a\u9001\u53d7\u4fe1<br \/>\n\u2191\u2193<br \/>\n\u5404\u7a2e\u30d1\u30e9\u30e1\u30bf\u7ba1\u7406MC\u21d4\u4e71\u6570\u767a\u751f\u5668<br \/>\n\u2191\u2193<br \/>\n\u6575MC\u21d4\u653b\u6483\u5224\u5b9a\u9001\u53d7\u4fe1<br \/>\n\u30d7\u30ec\u30a4\u30e4\u30fc\uff1a\u307b\u3068\u3093\u3069\u81ea\u5206\u3067\u30d1\u30e9\u30e1\u30bf\u3092\u6301\u3063\u3066\u7121\u3044\u3002\u5404\u7a2e\u30d1\u30e9\u30e1\u30bf\u7ba1\u7406\u306b\u4e38\u6295\u3052\u3002\u653b\u6483\u304c\u5f53\u305f\u3063\u305f\u3068\u304b\u5f53\u3066\u3089\u308c\u305f\u3068\u304b\u305d\u306e\u7a0b\u5ea6\u3002\u3070\u304b\u3061\u3093\u3002<br \/>\n\u5404\u7a2e\u30d1\u30e9\u30e1\u30bf\u7ba1\u7406\uff1a\u30d7\u30ec\u30a4\u30e4\u30fc\u306e\u88c5\u5099\u6b66\u5668\u3001\u9632\u5177\u3001\u5404\u7a2e\u30b9\u30c6\u30fc\u30bf\u30b9\u3001\u547d\u4e2d\u30fb\u56de\u907f\u3001LV\u3001\u5404\u7a2e\u88dc\u6b63\u5024\u306a\u3069\u3042\u3089\u3086\u308b\u6570\u5024\u306e\u4e2d\u67a2\u3002\u30e9\u30f3\u30c0\u30e0\u306a\u6570\u5024\u306b\u3064\u3044\u3066\u306f\u3059\u3079\u3066\u4e71\u6570\u767a\u751f\u5668\u304b\u3089\u62fe\u3063\u3066\u304d\u3066\u308b\u3002\u5916\u90e8\u304b\u3089\u3044\u3058\u308b\u306a\u3089\u30b3\u30b3\u3002\u30c6\u30b9\u30c8\u306b\u51fa\u307e\u3059\u3002<br \/>\n\u4e71\u6570\u767a\u751f\u5668\uff1a\u4e3b\u306b1\uff5e100\u306e\u6574\u6570\u3092\u3057\u3053\u3057\u3053\u3002\u6b66\u5668\u7528\u306e\u5c0f\u3055\u3044\u6570\u5024\u3082\u3057\u3053\u3057\u3053\u3002\u7e01\u306e\u4e0b\u306e\u529b\u6301\u3061\u3002\u5225\u540dCPU\u5727\u8feb\u6a5f\u3002<br \/>\n\u6575\uff1a\u6575HP\u304f\u3089\u3044\u3057\u304b\u30d1\u30e9\u30e1\u30bf\u6301\u3063\u3066\u306d\u30fc\u3002\u57fa\u672c\u306f\u30d7\u30ec\u30a4\u30e4\u30fc\u3068\u307b\u307c\u540c\u3058\u3002<br \/>\n\u9280\u6b66\u5668\u3068\u304b\u666e\u901a\u306e\u6b66\u5668\u3068\u304b\u306e\u898b\u5206\u3051\u306f\u3064\u304f\u5b50\u3002<br \/>\n\u30d5\u30ec\u30fc\u30e0\u306b\u8a18\u8ff0\u304c\u3088\u3046\u5206\u304b\u3089\u3093\u306e\u3067\u3001\u5168\u90e8MC\u4f5c\u3063\u3066\u305d\u3053\u306b\u66f8\u3044\u3068\u308a\u307e\u3059\u3002<br \/>\nCPU\u91cd\u304f\u306a\u308b\u3051\u3069\u7c21\u5358\u3067\u4fbf\u5229\u3002\u304a\u52e7\u3081\u30fb\u30fb\u30fb\u306f\u51fa\u6765\u306a\u3044\u3068\u601d\u3044\u307e\u3059\u3001\u306f\u3044\u3002<br \/>\n&#8212;\u30b9\u30b1\u30eb\u30c8\u30f3\u30a2\u30c3\u30af\u30b9\u30e0\u30fc\u30d3\u30fc\u30af\u30ea\u30c3\u30d7AS\u3000\u66f4\u65b0\u5206&#8212;<br \/>\nonClipEvent (enterFrame) {<br \/>\nif (HP>1) {<br \/>\nrad = Math.atan2(this._parent.deathknight._y-this._y, this._parent.deathknight._x-this._x);<br \/>\nenemy_rotations = rad*180\/Math.PI;<br \/>\ndisX = this._parent.deathknight._x-this._x;<br \/>\ndisY = this._parent.deathknight._y-this._y;<br \/>\ndis_result = Math.sqrt(disX*disX+disY*disY);<br \/>\n}<br \/>\n}<br \/>\nonClipEvent (enterFrame) {<br \/>\nif (HP>0) {<br \/>\nif (dis_result<attack_limits) {\nif (this._parent.state_box.PlayerHP>0) {<br \/>\n\/\/\u547d\u4e2d\u5024\u4ee3\u5165<br \/>\nenemyhit_number = this._parent.hit_box.hit_number;<br \/>\n\/\/\u30d7\u30ec\u30a4\u30e4\u30fc\u306e\u547d\u4e2d\u88dc\u6b63\u5024\u3092\u52a0\u7b97<br \/>\nenemyhit_number += this._parent.state_box.PlayerHitRevision;<br \/>\n\/\/\u547d\u4e2d\u7bc4\u56f2<br \/>\nif (enemyhit_number>hitMin) {<br \/>\nif (enemy_rotations>45 &#038;&#038; enemy_rotations<135) {\nif (this.hitTest(this._parent.deathknight.attack_top.hitter)) {\nattack_direction = \"on\";\nnockback_direction = \"bottom\";\ndead_direction = \"bottom\";\nstand_direction = \"bottom\";\nfirsthit = \"true\";\nHP -= this._parent.state_box.DMGSB;\n}\n} else if (enemy_rotations<-45 &#038;&#038; enemy_rotations>-135) {<br \/>\nif (this.hitTest(this._parent.deathknight.attack_bottom.hitter)) {<br \/>\nattack_direction = &#8220;on&#8221;;<br \/>\nnockback_direction = &#8220;top&#8221;;<br \/>\ndead_direction = &#8220;top&#8221;;<br \/>\nstand_direction = &#8220;top&#8221;;<br \/>\nfirsthit = &#8220;true&#8221;;<br \/>\nHP -= this._parent.state_box.DMGSB;<br \/>\n}<br \/>\n} else if (enemy_rotations<=45 &#038;&#038; enemy_rotations>=-45) {<br \/>\nif (this.hitTest(this._parent.deathknight.attack_left.hitter)) {<br \/>\nattack_direction = &#8220;on&#8221;;<br \/>\nnockback_direction = &#8220;right&#8221;;<br \/>\ndead_direction = &#8220;right&#8221;;<br \/>\nstand_direction = &#8220;right&#8221;;<br \/>\nfirsthit = &#8220;true&#8221;;<br \/>\nHP -= this._parent.state_box.DMGSB;<br \/>\n}<br \/>\n} else if (enemy_rotations>=135 || enemy_rotations<=-135) {\nif (this.hitTest(this._parent.deathknight.attack_right.hitter)) {\nattack_direction = \"on\";\nnockback_direction = \"left\";\ndead_direction = \"left\";\nstand_direction = \"left\";\nfirsthit = \"true\";\nHP -= this._parent.state_box.DMGSB;\n}\n}\n}\n}\n}\n}\n}\nonClipEvent (enterFrame) {\nif (HP>0) {<br \/>\nif (dis_result<attack_limits) {\nif (attack_direction == \"on\") {\nif (enemy_rotations>45 &#038;&#038; enemy_rotations<135) {\nthis.gotoAndStop(\"attack_bottom\");\nstand_direction = \"bottom\";\nif (attack_direction_hit == \"hit\") {\nthis._parent.enemy_attack_hit._x = this._x;\nthis._parent.enemy_attack_hit._y = this._y;\nthis._parent.enemy_attack_hit.gotoAndPlay(\"hit_bottom_f\");\nattack_direction_hit = \"hitted\";\nattack_direction = \"playerkillbottom\";\n}\nif (attack_direction == \"playerkillbottom\") {\nif (this._parent.state_box.PlayerHP<=0) {\nthis._parent.enemy_attack_hit.gotoAndPlay(\"hit_none\");\nthis.gotoAndStop(\"stand_bottom\");\n} else {\nattack_direction = \"on\";\n}\n}\n} else if (enemy_rotations<-45 &#038;&#038; enemy_rotations>-135) {<br \/>\nthis.gotoAndStop(&#8220;attack_top&#8221;);<br \/>\nstand_direction = &#8220;top&#8221;;<br \/>\nif (attack_direction_hit == &#8220;hit&#8221;) {<br \/>\nthis._parent.enemy_attack_hit._x = this._x;<br \/>\nthis._parent.enemy_attack_hit._y = this._y;<br \/>\nthis._parent.enemy_attack_hit.gotoAndPlay(&#8220;hit_top_f&#8221;);<br \/>\nattack_direction_hit = &#8220;hitted&#8221;;<br \/>\nattack_direction = &#8220;playerkilltop&#8221;;<br \/>\n}<br \/>\nif (attack_direction == &#8220;playerkilltop&#8221;) {<br \/>\nif (this._parent.state_box.PlayerHP<=0) {\nthis._parent.enemy_attack_hit.gotoAndPlay(\"hit_none\");\nthis.gotoAndStop(\"stand_top\");\n} else {\nattack_direction = \"on\";\n}\n}\n} else if (enemy_rotations<=45 &#038;&#038; enemy_rotations>=-45) {<br \/>\nthis.gotoAndStop(&#8220;attack_right&#8221;);<br \/>\nstand_direction = &#8220;right&#8221;;<br \/>\nif (attack_direction_hit == &#8220;hit&#8221;) {<br \/>\nthis._parent.enemy_attack_hit._x = this._x;<br \/>\nthis._parent.enemy_attack_hit._y = this._y;<br \/>\nthis._parent.enemy_attack_hit.gotoAndPlay(&#8220;hit_right_f&#8221;);<br \/>\nattack_direction_hit = &#8220;hitted&#8221;;<br \/>\nattack_direction = &#8220;playerkillright&#8221;;<br \/>\n}<br \/>\nif (attack_direction == &#8220;playerkillright&#8221;) {<br \/>\nif (this._parent.state_box.PlayerHP<=0) {\nthis._parent.enemy_attack_hit.gotoAndPlay(\"hit_none\");\nthis.gotoAndStop(\"stand_right\");\n} else {\nattack_direction = \"on\";\n}\n}\n} else if (enemy_rotations>=135 || enemy_rotations<=-135) {\nthis.gotoAndStop(\"attack_left\");\nstand_direction = \"left\";\nif (attack_direction_hit == \"hit\") {\nthis._parent.enemy_attack_hit._x = this._x;\nthis._parent.enemy_attack_hit._y = this._y;\nthis._parent.enemy_attack_hit.gotoAndPlay(\"hit_left_f\");\nattack_direction_hit = \"hitted\";\nattack_direction = \"playerkillleft\";\n}\nif (attack_direction == \"playerkillleft\") {\nif (this._parent.state_box.PlayerHP<=0) {\nthis._parent.enemy_attack_hit.gotoAndPlay(\"hit_none\");\nthis.gotoAndStop(\"stand_left\");\n} else {\nattack_direction = \"on\";\n}\n}\n}\n}\n}\n}\n}\n---\u30b9\u30b1\u30eb\u30c8\u30f3\u30a2\u30c3\u30af\u30b9\u30e0\u30fc\u30d3\u30fc\u30af\u30ea\u30c3\u30d7ASEND---\n---\u30a2\u30a4\u30c6\u30e0\u6b04MCAS---\nonClipEvent(load){\nthis._visible = false;\nfunction chgVisible(){\nthis._visible = !this._visible;\n}\n}\n---\u30a2\u30a4\u30c6\u30e0\u6b04MCASEND---\n-\u30a2\u30a4\u30c6\u30e0\u6b04MC\u8868\u793a\u975e\u8868\u793a\u7ba1\u7406-\nonClipEvent (keyDown) {\nif (Key.isDown(90)) {\nthis._parent.itemran.chgVisible();\n}\n}\n-END-\n\u30b9\u30b1\u30a2\u30c3\u30af\u30b9\u66f4\u65b0\u5206\u306f\u76f8\u624b\u3068\u306e\u89d2\u5ea6\u3068\u8ddd\u96e2\u306b\u3064\u3044\u3066\u66f8\u304d\u63db\u3048\u305f\u3082\u306e\u3092\u8a18\u8f09\n\u30b9\u30c6\u30fc\u30bf\u30b9\u7cfb\u30fb\u30a2\u30a4\u30c6\u30e0\u8fba\u308a\u306e\u30c6\u30b9\u30c8\u7248\u306b\u3064\u3044\u3066\u306f\u30de\u30bf\u4eca\u5ea6(\uff61\uff65\u03c9\uff65)\uff89\uff9e\n\u3068\u3044\u3046\u304b\u30af\u30ea\u30c3\u30af\u3067\u30ad\u30e3\u30e9\u79fb\u52d5\u3067\u304d\u308bFLA\u3092\u898b\u3064\u3051\u3066\u3057\u307e\u3063\u3066\u30a6\u30a2\u30fc\u306a\u6c17\u5206\nMAP\u79fb\u52d5\u3082\u30a4\u30e1\u30fc\u30b8\u3069\u304a\u308a\u306e\u4e8b\u3084\u3063\u3066\u3066\u66f4\u306b\u30a6\u30f4\u30a1\u30fc\u3002\nProject\u8857\u3063\u3064\u3046FLASH\u3063\u3059\u3002\n\u3069\u3046\u3044\u3046\u69cb\u9020\u306a\u306e\u304b\u3061\u3087\u3063\u3068\u30bf\u30b7\u30eding now\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u6700\u8fd1\u3042\u3093\u307e\u8a18\u8ff0\u8f09\u3063\u3051\u3066\u7121\u304b\u3063\u305f\u3093\u3067\u66f4\u65b0\u30fb\u65b0\u305f\u306b\u8ffd\u8a18\u3057\u305f\u30b9\u30af\u30ea\u30d7\u30c8\u8a18\u8f09 \u3068\u8a00\u3063\u3066\u308211\u6708\u982d\u304f\u3089\u3044\u306e\u3067\u3061\u3068\u53e4\u3044\u6c17\u5473\u3002 \u8208\u5473\u306e\u3042\u308b\u65b9\u7d9a\u304d\u3092\u3069\u3046\u305e\u3002<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[22],"tags":[],"class_list":["post-47","post","type-post","status-publish","format-standard","hentry","category-c_lineage_flash"],"_links":{"self":[{"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/posts\/47","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/comments?post=47"}],"version-history":[{"count":0,"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/posts\/47\/revisions"}],"wp:attachment":[{"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/media?parent=47"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/categories?post=47"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/frea.in\/ventory\/wp-json\/wp\/v2\/tags?post=47"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}